Twinmotion From Beginning To End - Easy VR and Rendering for Arhitectural Visualization

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Twinmotion From Beginning To End - Easy VR and Rendering for Arhitectural Visualization
Video: .MP4, 1920x1080, 30 fps | Audio: AAC, 44.1 kHz, 2ch | Duration: 2h 7m
Genre: eLearning | Language: English | Size: 1.94 GB

Twinmotion is a real time software, specifically aimed at making visualizations easier for architects who are untrained in 3d.


WHY LEARN TWINMOTION
The great strength of the software is its ease of use, and large library of 3d assets that can be used in any scene. So, if you are an architect, designer or 3d artist, jump into Twinmotion now and you will see that within a few hours you will be creating exciting imagery, animations and full virtual reality!
WHY THIS COURSE
Perhaps the most exciting thing about this course is that you will see exactly how to turn the provided model, and therefore any of your own models, into a finished product that can be proudly shared with clients, all in just a couple hours (or even faster). There is no prior expertise needed in 3d or this specific software. The goal of this course is to take you from nothing, to creating full VR walkthroughs, animations and still shots in a few easy steps.
THE FORMAT OF THE COURSE
At first we will be learning the basics of bringing in our 3d models (there are a few tricks to get this just right).
From there we will start exploring all the navigation, UI elements and tools in Twinmotion. We will also be adding to our own models with the vast library of models that Twinmotion provides.
Next we will be adjusting the materials that come with the project models, adding custom ones, and using some of the provided library materials
We will look at proper lighting, reflections, etc
Finally, we will set up animations, still shots and VR, and examine the proper settings for creating a nice result that can be shared.
We will go through all of this quickly and efficiently so that students can be up and running, visualizing their projects almost instantly.

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