Teaching and Learning in Meta's Metaverse

LeeAndro

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Published 12/2022Created by Together LearningMP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 ChGenre: eLearning | Language: English | Duration: 20 Lectures ( 3h 36m ) | Size: 3.6 GB​

The basics of immersive technology that make up the Metaverse
Popular immersive tools for teaching and learning
Examples of learning activities in the Metaverse
Join communities of practice in this space

No experience required. Some teaching experience helpful.

Welcome to our course on immersive technology and the role of Facebook, Oculus, and Meta in shaping the future of virtual reality in education! In this course, we will delve into the world of virtual reality (VR) and explore how it is being used to enhance the educational experience.We will start by introducing you to the basics of immersive technology and the various types of VR devices that are currently available. You will learn about the hardware and software that make VR possible, and how VR technology is being used in a variety of industries.Next, we will delve into the role that Facebook, Oculus, and Meta are playing in shaping the future of VR in education. Facebook and Oculus are two of the leading companies in the VR industry, and they are working to bring VR technology to classrooms around the world. Meta is a company that is also working to advance VR technology, with a focus on creating a more immersive and interactive experience for users.By the end of the course, you will have a deep understanding of immersive technology and the role that Facebook, Oculus, and Meta are playing in shaping the future of VR in education. So, if you are interested in learning about immersive technology and how it is chag the way we learn, this course is for you!The course was created by Together Learning, which is a prr educational technology driven community of learners.  The instructor is Eric Hawkinson, Eric is a learning futurist, tinkering with and designing technologies that may better inform the future of teaching and learning. Eric's projects have included augmented tourism rallies, AR community art exhibitions, mixed reality escape rooms, and other expents in immersive technology.

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HomePage:
Code:
https://www.udemy.com/course/metaverselearning/



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