Substance Designer: Creating Nonphotorealistic (NPR) Materials

LeeAndro

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Substance Designer: Creating Nonphotorealistic (NPR) Materials
MP4 | Video: AVC, 1280x720 15fps | Audio: AAC, 48 KHz, 2 Ch | Duration: 43m 8s
Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles | Size: 169 MB
See how to create a stylized, non-photoreal version-such as a cartoon outline-of an existing, realistic-looking material using Substance Designer, part of the Substance suite from Adobe.


Instructor Joel Bradley walks through the material creation process from start to finish, bning with choosing nodes that can achieve the level of control needed. He moves on to cover the details of stylizing the image, including outlining, shading, beveling, patterning, and more, all with an eye to maximizing usability.

Topics include:

Stylized textures in visualization

Looking at realistic material

Creating a shading mask

Making a shading lines

Alternative shape stroke mask

Stylizing a diffuse

Adding an outline

Adding sketch lines

Creating damage outline

Blending and masking

Adding a pattern selector

Creating a clean version





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