Sculpting Cg Creatures In Zbrush: Tsathoggua

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Published 2/2015MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 2.49 GB | Duration: 5h 31m

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush

What you'll learn
Sculpt a complex monster bust using ZBrush
Master ZBrush's features for creating large and small surface details
Requirements
Pixologic's ZBrush sculpting software
Description
For this course, we explore Dynamesh sculpting in ZBrush and we're continuing our cosmic entity series by working on Tsathoggua, one of the Old Gods and rival of Cthulhu.​

We'll be delving into dyamesh by first adding basic foundational shapes, and then expanding on those foundations to further create the warty details that best fit this frog-like creature. We'll then use a combination of alphas, layers and several different brushes to achieve all the final details that make up the swampish visage that is none other than Tsathoggua! (Students - please look under Section 1 / Lecture 1 s for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Overview

Section 1: Blocking in the Major Forms of the Character

Lecture 1 Introduction

Lecture 2 Bning Dynamesh Sculpting

Lecture 3 Working on the Torso and Head

Lecture 4 Importing the Tongue and Reworking It

Lecture 5 Creating an Arm

Lecture 6 Tweaking Proportions and Torso Sculpting

Lecture 7 Further Adjustments and Creating Teeth

Section 2: Bning to Refine the Bust

Lecture 8 Introduction

Lecture 9 Reproportioning the Model

Lecture 10 Mouth Work and Layering Wrinkles

Lecture 11 Tweaking the Ears and Adding Venom Sacs

Lecture 12 Creating a Custom Alpha and Stomach Work

Lecture 13 Adding Structures to the Tongue

Lecture 14 Adding Tentacles for Arms

Section 3: Improving the Mouth and Wings

Lecture 15 Introduction

Lecture 16 Adding New Appendages

Lecture 17 Tongue Work

Lecture 18 Creating New Gums

Lecture 19 Creating Teeth for Gums

Lecture 20 Creating Secondary and Lower Dentitia

Lecture 21 B Detailing of Grasping Wings

Lecture 22 Further Detailing on Grasping Wings

Section 4: Fine Details and Wrapping up the Character

Lecture 23 Introduction to Fine Details

Lecture 24 Bning Final Alpha Details

Lecture 25 Final Teeth Work

Lecture 26 Tongue Work and Final Details

Lecture 27 Finishing the Wings and Closing

Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters

HomePage:
Code:
Https://anonymz.com/https://www.udemy.com/course/3dmotive-sculpting-cg-creatures-in-zbrush-tsathoggua/



DOWNLOAD
Code:
https://1dl.net/siy6steb9cfz/ZBiJYDIj__Sculpting_.part1.rar.html
https://1dl.net/qauutq24sd89/ZBiJYDIj__Sculpting_.part2.rar.html
https://1dl.net/6kujq2w76h9a/ZBiJYDIj__Sculpting_.part3.rar.html
 

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