Learn Uv Unwrapping With Blender For Unity 3D Game Design

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Last updated 10/2019MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 4.43 GB | Duration: 9h 9m

Learn the art of UV Unwrapping for Texture Mapping your own video game models using Blender 3D for Unity Developers

What you'll learn
UV Unwrap just about any model from a simple cube to just about anything under the sun
Understand why some techniques are more effective than others through demonstration
Get plenty of hands on experience with problematic models you might encounter in real world situations.​

We'll go through each of the various unwrapping tools exploring what each tool does and when to use them.
Requirements
Blender 3D Modeling
Unity Video Game Development
Photoshop (or similar 2D graphics editing software)
Texture creation skills is helpful, but not required to learn
Description
This course was organized for Unity game developers who want to extend their abilities to include UV Unwrapping in Blender. Whether you're interested in Texture Mapping your own models, free s or working with purchased assets, this course can help you get through the learning curve and put you in the driver's seat. You'll learn to UV Unwrap like a pro with a good working knowledge of all of the most common tools for getting the job done quickly. The course also includes a handful of original custom models that you may use to practice solving problems and unwrapping. The models are yours to keep and use however you wish, just for enrolling in the course.

Overview

Section 1: To UV or Not to UV

Lecture 1 Introduction

Lecture 2 What is UV Unwrapping

Lecture 3 Custom Blender Startup

Lecture 4 Is UV for You

Lecture 5 Color without UVs

Section 2: Unwrap Tools

Lecture 6 "Seamless" Cube Projection

Lecture 7 Follow Active Quads

Lecture 8 Project from View & Stitch

Lecture 9 Marking Seams & Unwrap

Lecture 10 Unwrapping a Cylinder

Lecture 11 Unwrapping a Sphere

Lecture 12 Unwrapping a Cone

Lecture 13 Symmetrical Approach

Lecture 14 Unwrapping "Suzanne"

Lecture 15 Texture Paint with Smart UV Project

Lecture 16 Straightening UV Edges

Section 3: Problem Solving with Custom Objects

Lecture 17 How This Section Works

Lecture 18 Tree (Features & Challenges)

Lecture 19 Tree (Unwrapping Finale)

Lecture 20 Unboxing Custom Objects

Lecture 21 Rocket Ship (Problem Solving)

Lecture 22 Rocket Ship (Unwrapping)

Lecture 23 Robot (Problem Solving)

Lecture 24 Robot (Rounded Cubes)

Lecture 25 Robot (Finale)

Lecture 26 Gun (Problem Solving Part 1)

Lecture 27 Gun (Unwrapping Part 1)

Lecture 28 Gun (Problem Solving Part 2)

Lecture 29 Gun (Unwrapping Finale)

Lecture 30 Tank (Fixing Problems)

Lecture 31 Tank (Cannon & Turret)

Lecture 32 Tank (Box Cutting)

Lecture 33 Tank (Cabin & Windows)

Lecture 34 Tank (Exhaust Pipe)

Lecture 35 Tank (Fenders & Tracks)

Lecture 36 Tank (Wheels & Finale)

Lecture 37 Alien (Fixing Problems)

Lecture 38 Alien (Unwrapping The Eyes)

Lecture 39 Alien (Unwrapping Finger & Toe Nails)

Lecture 40 Alien (Unwrapping Body Parts)

Lecture 41 Alien (Finale)

Section 4: Analyzing the Human Model

Lecture 42 The Human Figure (Free Add-On)

Lecture 43 The Human Figure (Analyzing Seams)

Section 5: Bonus Material

Lecture 44 BONUS LECTURE: More Courses by Billy McDaniel

Students who already understand the basics of Blender 3D modeling,Students who intend to add textures to models created with Blender,Students who are using Blender for the purpose of creating video games

HomePage:
Code:
Https://anonymz.com/https://www.udemy.com/course/learn-uv-unwrapping-with-blender-for-unity-3d-game-design/



DOWNLOAD
Code:
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