Introduction to Prop Design

LeeAndro

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Introduction to Prop Design
Video: .MP4, 1920x1080 30 fps | Audio: AAC, 44.1 kHz, 2ch | Duration: 1h 55m
Genre: eLearning | Language: English | Size: 1.07 GB
Work along side professional illustrator and concept artist Jake Parker as he takes you through the process of designing props from start to finish.


Learn how to design memorable and interesting props to populate your stories.

Prop design is an often overlooked skill. This course covers the basics, from proportions to design harmony. By the end you'll feel confident designing any prop for your stories.

When you experience any visual story, whether it's animation, video games, children's books, or comics, your mind has been trained to emotionally bond with the character and the situation they are in. The story focuses on who the characters are, where they are, and what they need to accomplish. Props are there to support all of that, and in some cases be central to the story. Props help sell the characters and situations. Even if they're a background garnish, thought and care needs to be taken in their design to enhance the overall experience of the story.

The purpose of this course is to teach you the thought process and craft of designing a prop from start to finish. So that by the end of this course you can confidently design a set of props that support a story and feel like they belong together.

Through this course Jake will demonstrate the principles he teaches by designing a series of props for his character Skull Chaser.

Students will finish this course with a finished prop sheet of at least 5 props.

In this class you will learn:

The different categories of props

Difference between a hero prop and background prop

How to use and gather reference

How to use shape language to your advantage in prop design

The importance of harmony and contrast and how they apply to props

How to design props with interesting proportions

Jake's step-by-step drawing and rendering process

How to draw props that feel like they exist in 3 dimensional space

How to design a series of props that belong together



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