Creating Characters For Video Games On Zbrush- Kratos Vol 1

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Ultima actualizacion: 6/2018MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: Espanol | Size: 4.28 GB | Duration: 3h 58m

Understand the base for human anatomy for creating 3D characters of high quiality.​

What you'll learn
You will learn how to model Kratos using the low poly modeling technique, you will use intermediate Zbrush tools to give an excellent finish to your pieces and you will understand the flow when working with different types of materials.
Requirements
The course is developed within the software Zbrush, reason why is important that the student has it installed on his computer. At Pixologic's web site you'll find a free trial version valid for 45 days.
- It's important that you have a basic understanding on the software for better comprehension of the course, if not, I invite you to take our free course "Zbrush Basics".
- Both, the set of subjects and the visual references are relative to the human body (Masculine and fine) reason why it's important to keep in mind they are taken within a learning environment.
¡Right aptitude, disposition and excitement for learning!
Description
Course Creating characters for video games on Zbrush- Kratos Vol 1Are you a student, professional or amateur and wish to become a digital artist want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames . If your answer is yes, this course is for you!
You'll use a set of tools that will allow you manage shapes under control.You'll apply advaced techniques for optimizing your and workflow. I'll show you how to generate the shapes through several detail levels. Through 32 classes you will be able to learn everything you need for modeling a character, anatomically correct, and recommendations for implementing this knowledge on your future projects.
The course contains the following topics:MasksPlygroupsPectoralsDeltoidTrapeziusTeres and InfraspinatusLatissimus dorsiSerratusAbsTorsoArmsLegs
This knowledge will be part of your tools as a professional, will represent a differentiation against those who ignore the contribution that anatomy makes to a job, creating quality characters, no matter if it is realistic, cartoon, manga or whatever style you choose.What are you waiting for, sign up now!Course Creating characters for video games on Zbrush- Kratos Vol 1

Overview

Section 1: Introduccion

Lecture 1 Introduccion

Section 2: Kratos' body creation

Lecture 2 Rereferences and initial shapes

Lecture 3 Creating the trapezius based on masks

Lecture 4 Creating the Dorsum and triceps based on masks.

Lecture 5 Biceps and supinator

Lecture 6 Extenders

Lecture 7 Flexors

Lecture 8 ABS

Lecture 9 Proportions

Lecture 10 Distances and some volumes of the torso.

Lecture 11 General proportions

Lecture 12 Quadriceps 01

Lecture 13 Quadriceps 02

Lecture 14 Femoral Biceps

Lecture 15 Gastrocnemius

Lecture 16 Solues

Lecture 17 Toes

Lecture 18 General details of the torso

Lecture 19 Hands

Lecture 20 Hands 02

Lecture 21 Hands 03

Section 3: Kratos' head creation

Lecture 22 Face's general shape

Lecture 23 Face details 01

Lecture 24 Face details 02

Lecture 25 Face details 03

Lecture 26 Face details 04

Lecture 27 Face details 05

Lecture 28 Beard and eyebrows

Section 4: Kratos' skin creation

Lecture 29 Skin 01

Lecture 30 Skin 02

This course is aimed to any student of character creation, whether he or she is just starting taking classes or if he or she has some creating them, and wants to improve the technique, this course will be of great utility.,-If you have troubles when creating characters of high complexity, this classes will provide tools and clear knowledge for you to manage the complexity of those characters.

HomePage:
Code:
Https://anonymz.com/https://www.udemy.com/course/creating-characters-for-video-games-on-zbrush-kratos-vol-1/



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