Blender 2.8 UV Mapping (Released 12/2019)

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Blender 2.8 UV Mapping (Released 12/2019)
MP4 | Video: AVC, 1280x720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Duration: 5h 52m
Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles | Size: 1.95 GBB

UV mapping is an essential skill for applying 2D textures to 3D objects.


Blender offers a variety of tools for UV mapping complex objects-from game assets to characters for animation. In this course, Blender Foundation Certified Trainer Darrin Lile explores the fundamentals of UV mapping in Blender 2.8, introducing five hands-on projects of increasing complexity, which allow you to explore different tools and techniques. Discover how to UV map primitive objects, adjust seams, bake texture maps, optimize your UV mapping workflow when working with similar objects, and take your maps into a third-party program like Krita so you can see how textures affects your maps. Plus, learn how to UV map a human character as well as a realistic alleyway.
UV mapping
Making seams and unwrapping
Using the UV map for texturing
Using the Smart UV Project tool
Creating and applying a normal map
Organizing UV maps
Applying texture maps to different materials
Creating textures for buildings
Baking a normal map
UV mapping a character
UV mapping an alley

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