Arnold for Maya v4.2.4 (2019/2020/2022) [WiN]

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Arnold for Maya v4.2.4 (2019/2020/2022) [WiN]
File size: 2019 - 376 MB / 2020 - 376 MB / 2022 - 381MB

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.


- Seamless integration with Maya shapes, cameras, lights and shaders.

- Image Based Lighting support, including a state of the art physical sky.

- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.

- Support for volume rendering with Maya Fluids.

- Support for Maya Hair and nHair.

- Particles and nParticles support, including particle instancer.

- Defer the creation of geometry at render with the Stand-in placeholder nodes.

- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.

- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).

- XGen integration.

- Texturable geometric lights.

- Deep EXR.

- Rendering of curves.

- Compatible with Maya 2016, 2016 Ext2, 2017 and 2018

- Windows 7 and later

- CPU with at least SSE 4.1 instructions (2006 and later Intel CPUs, and 2011 and later AMD CPUs)




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