UX Foundations Multidevice Design

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UX Foundations Multidevice Design

UX Foundations: Multidevice Design
MP4 | Video: 720p | Duration: 1:18:33 | English | Subtitles: VTT | 2301.5 MB


UX Foundations Multidevice Design
Understanding how to design for multiple devices is now a required skill for UX designers. Modern users will want to access your website or app on a variety of different platforms. As a result, it's your job to ensure that your app performs elegantly and consistently from device to device: from phones and tablets to wearable tech. In this course, join instructor Diane Cronenwett as she explains how to create interfaces that work flawlessly on any platform. Diane shares how to plan your efforts before you even start your multidevice project, to ensure that you're prepared for success. She covers how to approach UX design for watches, TVs, and voice interfaces. Plus, she shares how to design a mobile experience in Sketch, use different frameworks and guidelines for UX multidevice design projects, and more.

Topics include:

Principles for multidevice deign
Responsive design in action
Designing for multiple devices using native paradigms
Designing mobile or tablet interfaces
Designing for a watch, a TV, or for voice
Creating an information architecture diagram
Using Sketch to design your mobile experience
Prototyping with InVision
Exploring Bootstrap and Foundation

Download link
Nitroflare
http://nitroflare.com/view/7EB14D0F7A64BA5/jpq7m.UX.Foundations.Multidevice.Design.part1.rar
http://nitroflare.com/view/92C4D55F9667449/jpq7m.UX.Foundations.Multidevice.Design.part2.rar
Rapidgator
https://rapidgator.net/file/9f5549891ee83a8ba16694b554c3f89f/jpq7m.UX.Foundations.Multidevice.Design.part1.rar.html
https://rapidgator.net/file/9a58312bd38f82e8304c6a4c82209293/jpq7m.UX.Foundations.Multidevice.Design.part2.rar.htmlUX Foundations Multidevice Design

UX Foundations: Multidevice Design
MP4 | Video: 720p | Duration: 1:18:33 | English | Subtitles: VTT | 2301.5 MB


UX Foundations Multidevice Design
Understanding how to design for multiple devices is now a required skill for UX designers. Modern users will want to access your website or app on a variety of different platforms. As a result, it's your job to ensure that your app performs elegantly and consistently from device to device: from phones and tablets to wearable tech. In this course, join instructor Diane Cronenwett as she explains how to create interfaces that work flawlessly on any platform. Diane shares how to plan your efforts before you even start your multidevice project, to ensure that you're prepared for success. She covers how to approach UX design for watches, TVs, and voice interfaces. Plus, she shares how to design a mobile experience in Sketch, use different frameworks and guidelines for UX multidevice design projects, and more.

Topics include:

Principles for multidevice deign
Responsive design in action
Designing for multiple devices using native paradigms
Designing mobile or tablet interfaces
Designing for a watch, a TV, or for voice
Creating an information architecture diagram
Using Sketch to design your mobile experience
Prototyping with InVision
Exploring Bootstrap and Foundation

Download link
Nitroflare
http://nitroflare.com/view/7EB14D0F7A64BA5/jpq7m.UX.Foundations.Multidevice.Design.part1.rar
http://nitroflare.com/view/92C4D55F9667449/jpq7m.UX.Foundations.Multidevice.Design.part2.rar
Rapidgator
https://rapidgator.net/file/9f5549891ee83a8ba16694b554c3f89f/jpq7m.UX.Foundations.Multidevice.Design.part1.rar.html
https://rapidgator.net/file/9a58312bd38f82e8304c6a4c82209293/jpq7m.UX.Foundations.Multidevice.Design.part2.rar.html
 

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