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Free Download Designing Sci-Fi Props for Film - Photoshop, Fusion, Maya & Substance Painter Workflow
Master the Art of Designing and Modeling Sci-Fi Props for Film
Join concept artist Kris Turvey in this 3-hour workshop, where he demonstrates his complete workflow for designing and modeling a sci-fi prop for production. From initial mind-mapping and sketching in Photoshop to 3D modeling in Fusion and final texturing in Substance Painter, this course covers all the key stages of prop design.
What You Will Learn
- Concept Development in Photoshop: Learn how to quickly generate ideas using mind-mapping techniques, and refine concepts with sketching and simple tools like the Airbrush and Selection tools.
- 3D Modeling in Fusion: Understand parametric 3D modeling techniques to create fabrication-ready models.
- Texturing in Substance Painter: Learn how to apply materials and generate high-quality renders for your sci-fi prop.
- Design Principles for Communication: Gain insights into key design principles that ensure your props effectively communicate their functionality to an audience.
Why Take This Course?
This workshop offers a comprehensive look at the professional process of designing sci-fi props, providing essential techniques in Photoshop, Fusion, Maya, and Substance Painter. By the end of the course, you'll have a solid understanding of the tools and workflows required for effective concept design and be able to apply them to future projects.


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