Small script used to convert cameras from one type to another. It currently supports Corona Camera, Vray Physical Camera, Fstorm Camera, 3dsMax Standard Camera and 3dsMax Physical Camera.
A tool used to quickly create picture frames from selected images, with the correct ratio according to the imported image file. It can be used to create multiple picture frames at the same time in just a few clicks, with many options in size, profile, colors and glass. Supports Corona, Vray and Standard materials.
This tool is for quick simple material creation when you load textures into 3dsMax, with some cool material function.
This script was originally named Auto Wood. It was written for Vietnamese designer to to quickly create simple wood materials from real manufacturer’s textures (usually has a ratio of 2:1), and automatically UV them by the length of the board.
KeyHydra Shortcuts Redefines interaction between user, keyboard and 3DSMax –> By improving input methods –> Keyboard shortcuts. You’ll be hable to drag and drop your shortcut from one key to another, create Multi-taps shortcuts, Context sensitives shortcuts & Scripted Shortcuts.
http://rayfirestudios.com/
Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max...
Tools collection for UV editing in Blender 2.8x.
HairCards Tool is a 3dsmax tool that will speed up your work for realtime rendering hairs creation. You can create layers of hairs much faster than usual. This tool is working only with 3dsmax 2021.3 (Update 3) and up.
- Standard variant include only the tool, no textures / material.
- Commercial use variant will include:
- material set full with hair textures
- 3dsmax scene that was used for the demo videos.
Project Manager – the utility for organisation of files and work with them in the 3ds Max. It helps you with cataloging and using in your projects bitmaps, library of models and materials, IES photometric and HDRI files.
http://www.sigerstudio.eu/
SIGERSHADERS™ XSMP by Siger Studio for 3ds Max is a continuation of the well-known plugin family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP).
Arnold stands as a pinnacle in the realm of advanced Monte Carlo ray tracing renderers, meticulously crafted to meet the exacting standards of feature-length animation and visual effects. Developed in collaboration with Sony Pictures Imageworks, Arnold has evolved into the industry's go-to renderer, employed by over 300 studios globally, including esteemed names like ILM, Framestore, MPC, The Mill, and Digic Pictures. With an illustrious track record, Arnold has left an indelible mark on numerous cinematic masterpieces. From the vibrant world of "Monster House" to the whimsical charm of "Cloudy with a Chance of Meatballs," Arnold has played a pivotal role in bringing these fantastical realms to life. Its unparalleled capabilities have also been showcased in blockbuster hits like "Pacific Rim" and the gravity-defying spectacle of "Gravity." Renowned for its ability to deliver unparalleled realism and stunning visual fidelity, Arnold has become the backbone of countless productions, setting the standard for quality and innovation in the industry. Its robust feature set and unmatched performance have solidified its position as the renderer of choice for ambitious filmmakers and visual effects artists worldwide. As the primary renderer behind some of the most iconic films of our time, Arnold continues to push the boundaries of what's possible in the realm of animation and visual effects. With its legacy of excellence and unwavering commitment to innovation, Arnold remains at the forefront of cinematic rendering technology, shaping the future of storytelling with each frame rendered.
Polygon Cruncher is a 3D simplification software that takes place inside your 3D pipeline. Whether your activities are related to architecture, video games, CAD, 3D printing, or history (3D scan), Polygon Cruncher provides solutions for simplifying your 3D assets.
Polygon Cruncher application uses an exceptional algorithm developed since 15 years, which gives incomparable results, really better than what you can get with the default optimizer provided with Blender, Autodesk 3DS Max, Autodesk Maya or Lightwave.
Polygon Cruncher simplifies huge 3D meshes from several millions of polygons up to 100 million, on a powerful configuration and this at incredible speed.
Polygon Cruncher provides high simplification results, through an intuitive interaction. It has been chosen by major 3D companies: Autodesk, Anark, Nitendo, Ubisoft, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO...
PolyCloth is a multi-threaded & C++, physics based cloth brushes plugin for 3dsMax developed by PolyDesign.
Add wrinkles and folds to your meshes with a powerful brush.
Move your mesh like a cloth and simulate cloth behaviour
Use shrink brush to pinch surface of cloth
Use expand brush to increase surface area of cloth and add wrinkles
Use smooth brush to smooth out wrinkles on cloth
Quickly add cool cloth details in a few seconds
And much more depending on the artist's creativity :)
The importGEO script is capable of importing geographic coordinates (latitude/longitude) based on the World Geodetic System of 1984 (WGS84) datum. The coordinates are provided in decimal format (40.446195, -79.948862, 100.4), with altitude measured in meters. Supported file types for import include KML, CSV, and GPX.
The Tools Box, previously known as MMtools but now discontinued, offers a collection of tools for general use in 3ds MAX. Some of the tools included are Align, Node tools, Move2SPLINE, Move2POINTS, Move2SURFACE, RANDOM, PATH tool, UVW from mesh, Create Lines f/Objects, BOOLEAN, PIVOT, and ClibBoard Points.
http://www.sigerstudio.eu/
SIGERSHADERS™ XSMP by Siger Studio for 3ds Max is a continuation of the well-known plugin family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP).
SIGERSHADERS XS Material Presets Studio v6.1.0 for 3ds Max 2020-2024
http://www.sigerstudio.eu/
SIGERSHADERS™ XSMP by Siger Studio for 3ds Max is a continuation of the well-known plugin family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP).
Being that 3ds Max does not ship with any sort of parametric array modifier,
I’ve programmed this modifier to fill that void as well as add a number of
advanced array features not found in 3ds Max by default,
and even some that cannot be found in other third party modifiers.